
This game is developed by independent developer Shisa, whose growth and learning experiences span China, Japan, and Singapore.
Studying with a bachelor's degree from SIM (UOW system) in Singapore, majoring in Game and Mobile Application Development.
My creative focus is mainly on Unity game systems, interaction design, and experience-based gameplay driven by atmosphere and rhythm. I care more about whether the structure is clear, whether the mechanics are restrained, and the feelings players have in "unsaid" moments.
During development, I also use Blender for partial modeling and scene building to transform ideas more directly into playable forms.
This project is both a technical practice and a personal expression—slow, cautious, but as real as possible.
Thank you for playing and staying.
—— Shisa